- 01.Starting Point
- 02.Finding 1: customCommand — Total Dead Code
- 03.Finding 2: workingDirectory — Broken for Synced Sessions
- 04.Two Entry Points
- 05.The Failure Chain
- 06.The Fix
- 07.Fix: customCommand — Send After ET Connect
- 08.Architectural Insight
- 09.Terminal Input Mechanism
- 10.Build Result
- 11.Files Changed
Config Sync Wiring — workingDirectory and customCommand Were Inert
Discovered that workingDirectory and customCommand fields were completely inert in the config sync flow — wiring them through SSH session creation.
Devlog: Config Sync Wiring — workingDirectory and customCommand Were Inert
Date: 2026-01-24
Starting Point
Branch feature/config-sync — previous session implemented the full "Config Sync from Mac" feature (PocketMac reads ~/.pocket/config.json, iOS pulls via SSH). HANDOFF.md noted Codable backward compat was fixed but flagged that workingDirectory and customCommand might not actually do anything.
Spoiler: customCommand was completely dead code. workingDirectory worked in one path but not the one synced sessions use.
Finding 1: customCommand — Total Dead Code
Grep for customCommand across both projects:
grep -rn "customCommand" Pocket/ PocketMac/Present on Session and Project models (comment says // claude --resume). Stored in UserDefaults via PocketStore. Synced from config. Never read by any connection code.
The SSH bootstrap in SshClient.swift:168 is hardcoded:
let cdPrefix = workingDirectory.map { "cd \($0) && " } ?? ""
let command = "\(cdPrefix)export LANG=en_US.UTF-8; export PATH=$PATH:/opt/homebrew/bin:/usr/local/bin; echo '\(currentId)/\(currentPasskey)_xterm-256color' | etterminal ..."No reference to customCommand anywhere in the connection flow. The field existed purely as data at rest.
Finding 2: workingDirectory — Broken for Synced Sessions
The workingDirectory mechanism itself works fine (the cdPrefix code above). The bug is which connection path synced sessions take.
Two Entry Points
SessionManager has two connect methods with different behaviors:
connectToSession(_:)— Direct. Uses the session's ownworkingDirectory. Correct path.connectToProject(_:)— Smart. Has resume logic. Creates new sessions on failure. Loses metadata.
The Failure Chain
When a synced session (has workingDirectory = "~/Code/pocket", etClientId = "") gets connected via connectToProject:
- Finds disconnected session
attemptResume()→ checksSessionKeychainManager.getPasskey(for: session.id)→ nil (never connected)- Resume fails →
startNewSession(for: project, ...) - Creates brand new
Session(projectId:, hostId:, etClientId: "", status: .disconnected)— no workingDirectory - Fallback:
session.workingDirectory ?? project.workingDirectory— both nil SshClient.connect()called withworkingDirectory: nil
The synced session's workingDirectory lives on the Session object, not the Project. The new session has no workingDirectory. The project also doesn't (ConfigProject sets it on Session). Dead end.
The Fix
Detect synced sessions early in connectToProject — discriminator is etClientId.isEmpty (never connected = no ET credentials):
if let disconnectedSession = store.sessions(for: project.id).first(where: { $0.status == .disconnected }) {
if disconnectedSession.etClientId.isEmpty {
onStatusChange("Connecting...")
connectToSession(disconnectedSession, completion: completion)
return
}
// ... existing resume logic for previously-connected sessions
}Routes to connectToSession which correctly passes session.workingDirectory to SshClient.
Fix: customCommand — Send After ET Connect
Semantics: after ET handshake completes, auto-type the command into the terminal. Like a user typing claude --resume\n.
Key design decisions:
- Not part of SSH bootstrap — runs inside the already-connected terminal via
EtClient.sendInput(data:) - 0.5s delay — shell needs time to initialize after ET handshake before accepting input
- First-connect only —
startupCommandSent: Set<UUID>prevents re-sending on ET auto-reconnect (program is already running) - Fallback chain —
session.customCommand ?? project.customCommand
Implementation in SessionManager.swift:
private var startupCommandSent: Set<UUID> = []
// In handleEtConnectionChange, after connection confirmed:
if !startupCommandSent.contains(sessionId),
let session = store.session(for: sessionId) {
let command = session.customCommand ?? store.project(for: session.projectId)?.customCommand
if let command = command, !command.isEmpty {
startupCommandSent.insert(sessionId)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { [weak self] in
if let data = (command + "\n").data(using: .utf8) {
self?.activeClients[sessionId]?.sendInput(data: data)
}
}
}
}Cleanup on disconnect: startupCommandSent.remove(sessionId).
Architectural Insight
The etClientId.isEmpty check is the key discriminator in the SessionManager:
| State | etClientId | Passkey in Keychain | Correct Path |
|---|---|---|---|
| Synced, never connected | "" | No | connectToSession |
| Previously connected, disconnected | "abc123" | Yes | attemptResume |
| Previously connected, passkey lost | "abc123" | No | startNewSession |
Synced sessions carry metadata (workingDirectory, customCommand) but no runtime credentials. They need connectToSession to preserve that metadata through the SSH bootstrap.
Terminal Input Mechanism
EtClient.sendInput(data:) at line 141 — raw bytes written to the ET channel. The terminal on the Mac receives them as if typed. Adding "\n" to the command string simulates pressing Enter. This is the same path that TerminalView.insertText() uses for keyboard input.
Build Result
cd Pocket && xcodebuild -scheme Pocket -destination 'platform=iOS Simulator,name=iPhone 17 Pro' build
# ** BUILD SUCCEEDED **SourceKit shows false positive diagnostics (type resolution fails in isolation) — real build passes clean.
Files Changed
Pocket/Pocket/Core/SessionManager.swift— workingDirectory routing fix + customCommand wiring